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Improved how the AutoSmooth function works on render spline based objects (Splines, DWG) so that it does not process so unneeded faces while still providing the same expected results. Resolved an issue with the ProOptimize modifier where it could get into a circular loop when there were Edit Poly modifiers above and/or below it. Improved calculations to the AutoSmooth function in 3ds Max to optimize the performance of this function so that it does not process unneeded faces when using Editable Poly, Edit Poly, Chamfer, Editable Mesh, Edit Mesh, Smooth, and ProOptimize. Optimized how Remove Edge and Remove Vertex operate in Editable Poly and the Edit Poly modifier to make these operations more performant. Improved mesh data generation when using the Weld modifier to always produce clean results MAXX-56285įixed an issues where Turn To Poly could crash 3ds Max in some scenes when used in conjunction with keep face convex MAXX-57889 Specified normals are copied and fully set to the proper specified normal parent pointer with Mesh class instances MAXX-60143 Specified normals were not always properly cleared and then recalculated with OpenSubDiv and Turbosmooth modifiers when subdividing, this could cause issues with the mesh display of the object in the viewport that are now properly handled MAXX-58035 Improved stability by resolving an issue with how Mesh and MNMesh operations generate their normals. The text on the "Working Pivot" caddie can now be localized to various languages MAXX-60417 Improved stability when deactiviting the Optimize feature on an Edit or Editable Spline MAXX-54387įixed a crash error that can occur when using TextPlus, Normalize Spline, and Bevel Profile MAXX-60726 Improved handling of Smart Extrude results when dealing with not perfectly collinear faces in the operand results MAXX-60780 Improved stability with the Vertex Weld modifier when dealing with meshes that are not filled-in. Path Deform now has the correct tooltip for "Preserve By Elements" MAXX-60853 Improved how the Boolean compound object's constructs map channels to improve stability when working with other modifiers inside of 3ds Max. Improved performance of the Extrude modifier to significantly boost the speed of the initial extrude calculation and provided enhanced interactivity to tweak and hone in on the extrude amount that is desired. Resolved a crash issue with MNMesh where the "diag" pointer needs to be retained if a face ends up being a triangle after null edges are removed and the face is later restored. Using the maxscript command "numKnots" will now once again work on spline class objects that are not an Editable Spline. When performing a Symmetry operation on a Poly object, the Symmetry modifier will now perform an enhanced set of welding operations to ensure that small faces on the symmetry plane are now properly merged so that there are no duplicates on non-legacy scenes.
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As a result the HSDS modifier will display the correct mesh data and will no longer crash. HSDS modifier no longer displays geometry that has been removed or deleted (dead faces) from other 3ds Max operations. When working in Editable Poly or an Edit Poly modifier, Ctrl+Shift will properly clone an object when using the Rotate transform tool to be consistent with other transform clone actions. Samples in Material Editor are basic Physical materials for Max.ART and DesignVIZ.ART styles. These properties specify the min and max values and the value type matches the spinner/slider value type. Added spinner and slider properties 'min' and 'max'.
DENOISER 3 CAUSING SYSTEM CRASH FULL
MAXScript slider now accurately handles the full range of integer values. MAXX-61190įixed executeScriptFile to work as documented MAXX-58281įixed MAXScript error when expanding Modifiers > Parametric Deformers menu in 3ds Max running with non-English language pack. MAXX-57084įixed an issue where function published interfaces were not available in Maxscript when the plugin that defined was loaded after 3ds Max's startup. MAXX-56202Ĭivil View materials have all been updated to use Physical Materials, all unsupported legacy materials have been removed. MAXX-46830įixed crash when a NoteTrack instance is assigned to more than one object. MAXX-55339įixed issue with being unable to set the active project either from the menu or Projects toolbar. Knots can no longer shoot past the limit and give the appearance of a twisting segment when Spline Chamfer is applied MAXX-60670įixed a crash that occurred when canceling the saving of a material library or MCG graph while closing a 3ds Max session. MAXX-60580Ĭamera Preview now validates if DOF is applicable to the camera before attempting to apply to the preview (which might cause 3ds Max to crash) MAXX-60720 Resolved a crash bug when using the Make Preview function and using every nth frame option to render every other set of frames.